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AI Insights · Timothy · October 2022

Top 5 Turn-Based Tactics Games on Android in Oceania Q3 2022

Discover the performance of the top 5 turn-based tactics games on Android in Oceania during Q3 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Turn-Based Tactics Games on Android in Oceania Q3 2022

Explore the performance of the top 5 turn-based tactics games on the Android platform in Oceania during the third quarter of 2022. Data from Sensor Tower reveals insightful trends in weekly downloads, revenue, and active users for each game. For more detailed insights, visit Sensor Tower.

Bowmasters: Archery Shooting

Throughout Q3 2022, weekly revenue for this game showed some fluctuations, peaking at around $628 in the week of August 22. Weekly downloads reached a high of 5K in late June but saw a dip to 2.9K in early August, before recovering to 4.3K by mid-September. Active users saw a slight increase from 21.6K in late June to 22K by the end of September.

Tank Stars

This game experienced a decline in revenue, starting from $297 in late June and dropping to $149 by the end of September. Downloads also decreased significantly, from 1.9K in late June to 752 by the end of the quarter. Active users followed a similar trend, decreasing from 9.2K to 5.2K over the same period.

Warhammer 40,000: Tacticus ™

After its release in mid-August, this game saw impressive revenue growth, peaking at around $11.7K in late August. Downloads spiked to 3.4K in the week of August 22. Active users grew steadily, from 895 in mid-August to 3.3K by the end of September.

Archery Bastions: Castle War

Revenue for this game remained relatively stable, hovering around $31 at the start of the quarter and ending at $27 by late September. Downloads fluctuated, peaking at 1.2K in late June and experiencing a low of 306 in mid-September before recovering to 624 by the end of the quarter. Active users remained stable, with a slight increase from 9.8K in late June to 8.5K by the end of September.

Ultimate Bowmasters

Released at the end of August, the game showed promising growth. Revenue increased from $9 in its first week to $56 by the end of September. Downloads started at 1.1K and surged to 2.6K by the end of the quarter. Active users also saw a positive trend, growing from 1K to 3K over the same period.

For a comprehensive analysis of these trends and more, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022